var overImages;
					function slideshow( slideshowname, image )

							{

							  this.name = slideshowname
							  this.image = image
							  this.timeout = 6000


							  this.images = new Array()
							  this.links = new Array()
							  this.current = 0
							  this.timeoutid = 0

							  this.add_slide = slideshow_add_slide
							  this.set_image = slideshow_set_image

							  this.play = slideshow_play
							  this.pause = slideshow_pause

							  this.next = slideshow_next
							  this.previous = slideshow_previous

							  this.loop = slideshow_loop
							  this.valid_image = slideshow_valid_image
							}


							function slideshow_add_slide(image_url)
							{

							  if (!document.images)
							    return

							  var i = this.images.length;

							  this.images[i] = new Image()
							  this.images[i].src = image_url

							}


							function slideshow_set_image( imageobject )
							{

							  if (!document.images)
							    return

							  this.image = imageobject

							}


							function slideshow_valid_image()

							{
							  if (!this.image)
							  {
							    this.pause

							    window.status = "Error: slideshow image not initialized for " + this.name

							    return 0
							  }
							  else
							    return 1
							}


							function slideshow_next( )
							{
							  if (! this.valid_image()) return;

							  if (this.current < this.images.length - 1)
							    this.current++
							  else
							    this.current = 0


								if(document.all){
							  this.image.filters.blendTrans.apply()
							  }

							  this.image.src = this.images[ this.current ].src


							  if (document.all){
							  this.image.filters.blendTrans.play()
								}

				

							}


							function slideshow_previous( )
							{
							  if (! this.valid_image()) return;

							  if (this.current > 0)
							    this.current--
							  else
							    this.current = this.images.length - 1

							  this.image.src = this.images[ this.current ].src
							}


							function slideshow_loop( )
							{

							  this.next( )

							  this.play( )
							}

							function slideshow_play( )
							{

							  this.timeoutid = setTimeout( this.name + ".loop()", this.timeout)
							}

							function slideshow_pause( )
							{
							  if (this.timeoutid != 0)
							  {
							    clearTimeout(this.timeoutid)
							    this.timeoutid = 0
							  }
							}